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Different maps may feature various objectives

2023-01-31 19:54   Hobby Sports Kids   Joymontop   141 views Reference: 14083

Location: Joymontop

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DB This isn't a predetermined amount. We do our best to serve all three areas in the best way we can. If we ever make a Lost Vikings hero, there aren't going to be 15 Lost Vikings heroes in the game. It'll probably be one, maybe two.
When it comes to rules and ratios, I believe that you'll find over time possibly even a more now, a couple more World of Warcraft characters than other games we have. This is due to the lore for World of Warcraft is so incredible and World of Warcraft was our first major game, which had multiple versions, and also a massive MMO. We strive to divide it up certain.
ZT: What an influence does the community play in shaping the evolution of the game alpha and beta phases?
DB: It's going to be significant. I'm not sure how it'll take, but it made a significant impact on our team in Starcraft. We made numerous changes to the game in response to feedback from the community. Many of the features implemented into the game were based around concerns from the community about ability cap and ensuring that the game was sufficient for esports to be challenging.
Different maps may feature various objectives.
One thing I was particularly keen on when I played the original Starcraft II: Wings of Liberty was making sure that map sizes were just small enough that the game was not about covering up expansions in the map and that the community could argue with us about that. They were right. We ended up going with bigger maps by time we were at Heart of the Swarm. They were entirely correct.
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